steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). Would you say that I should have more chopper and iron? Glad you found it useful! The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. When you purchase You especially want more gears and iron plates because that's what your betls cost to produce. Ideally, a balancer should be input and output balanced. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. - Yea, that's fine, to make gears where they are needed. - Upgrade belts when more throughput is needed. Steel is usually the one I'm short on. What items one puts on a bus is a personal preference. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). Hamburg, Skopje And instead of rebalancing you can use priority splitters. So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . Place assemblers in a grid-like pattern as shown, adding belts, inserters, and power poles. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. And the character saw they that they were good and that they would help him on his quest to get to end-game. I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. You are very welcome! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The split-offs shown above generally prefer setups near the start of the main bus but will also supply some limited materials to the later setups. How many bus stops and stations are there in Hamburg? This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. Chests between each belt structure move items along as well as providing a collection place for pickup. Place inserters as per screenshot -- only inserters need long-arms. Hope the guide was helpful :-). Make sure to re-balance belts after you split from them. - by Amarula Thu Jan 10, 2019 3:44 pm, Post Universal balancers solve this issue by having the back-looping built in. The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. by ultralance12 Tue Jan 29, 2019 4:53 pm, Post Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. This allows for expanability of systems, and easy pulling from the Bus. Create an account to follow your favorite communities and start taking part in conversations. When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. For the belt furthest from the assembler, split off copper plates. Some players eventually phase out the main bus entirely in favor of robots. Hamburg, Siegen Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Search reviews. Groningen, Hamburg What is your definition of "main line bus" ? We have located 2 bus terminals and one bus stop in Hamburg. I do put steel and batteries on the bus. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. These balancers can balance evenly between any inputs and any outputs. As others have said the main bus simply acts as a buffer - remember that it's not your resource pool. by Rjskeet Thu Jan 10, 2019 2:53 am, Post If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. After that I begin to distribute production to separate factories and do not have single main bus for all products. by Aeternus Fri Jan 11, 2019 2:54 pm, Post by Hannu Wed Jan 30, 2019 7:28 am, Post First of all, you'll need to think of the best area in where to put it. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. - Thanks for this! Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Any arbitrary amount of input belts should be able to go to any arbitrary amount of output belts. 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. Mad respect. 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==. Use a blueprint book instead of designing your own. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. This can be done to reserve room for later expansion, blueprint-ghosts are a good usage for that as they don't allow the belt to be filled with non-usable items. But for some other parts of the bus you can easily do 6 belts next to each other Pristina, Hamburg Once you've decided, proceed with collecting all the resources necessary to construct your main bus. There are numerous main bus blueprint designs you can choose from and use when in a match. This means I still have throughput on my iron/copper busses for other things. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. For the belt close to the assembler, split off half a lane of iron plates. Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. You'll want production running while you work to keep you supplied. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. I kinda disagree on steel. You could be the first review for Hamburg Legion Lanes. Valve Corporation. 0 reviews that are not currently recommended. I tried using next-level products (i.e. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). Place 2 rows of belts along the assemblers. I still need to put skynet back in =P. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. - Post all other topics which do not belong to any other category. Berlin, Hamburg Balancers that are output balanced distribute evenly to all output belts/belt lanes. The following is a split-off off a 4-wide bus. A throughput limited universal balancer may only have the capacity for a few unused outputs. Split-off designs aren't strictly necessary but help immensely. The orientation of and how wide the players monitor is also plays a role in this decision. you can also reduce needs late game with productivity modules. - So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Youre allowed to do your bus as you see fit. People Also Viewed. 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. Place another belt along the output side of the assemblers. - Hannover, Hamburg Hamburg, Bremen Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. When you get robots, you can easily extend the bus with blueprints. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Most basic science is done and I reworked it to start pushing towards beacon based systems. In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. All trademarks are property of their respective owners in the US and other countries. Hamburg, Flensburg by RLS0812 Thu Jan 31, 2019 3:22 am, Post Green & blue circuits share a line going in. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. - Having smaller groups of only one or two is also not a bad thing. The width of the bus can become a problem if it is very wide. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! Balancers also use the mechanic that splitters take an equal amount of items from both input belts. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. Paris, Hamburg It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. - READ MORE: Rust: How to fix mouse cursor on screen, Main bus alternatives and more important details. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). Hamburg, Lviv I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. 3 is not wise since it is hard to tap properly and rebalance. When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. Just found you on Youtube last year. - This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). To balance belts it has to be made sure that the output belts contain an equal number of items from each input belt. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. One of the most popular alternatives is the modular outposts. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Makes doing blue science and rockets later easier as well. The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. - - However, each triangular base section is an entire huge main bus! - The balancers/taps get very large above 4 since your next logical jump is 8. Incredibly helpful, thanks for the effort. This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. READ MORE: Rust: How to fix screen tearing. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Espaol - Latinoamrica (Spanish - Latin America). If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. Cookie Notice Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. (As shown). This item will only be visible in searches to you, your friends, and admins. Hamburg, Giessen Watching the trains move through the junction is so satisfying and mesmerizing! So I'm starting of a new factorio game, planning on making my first rocket in this game. don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. Aarhus, Berlin Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. There is no real right answer just whatever works best for your set up. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. - The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. Lubeck, Hamburg In essence this means that an n-n balancer is not a functional n-(n-1) balancer. 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB. by netmand Wed Jan 30, 2019 6:16 pm, Post Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. But robots have their own difficulties and require a lot more resources and knowledge of the game. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Two science packs made efficiently and traveling together on the same belt! EDIT: Here is an example of what I call a stage 2 "starter" base. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. Hamburg, Frankfurt Hamburg, Siauliai by Trebor Thu Jan 10, 2019 5:14 am, Post
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