** XX = The XX stands for the load order. Item ID. Install Legacys core package using your mod management program, like MO2 or Vortex. Test again. BE AWARE: If your question is addressed in the FAQ or the mod page sticky the dev team will not respond to your question. Moved Ongar's Hammer to Beirand in Solitude and renamed it to "Horker Tusk Hammer" to avoid purchasing glitch in Warmaiden's. Fixed #1026 - Latoria will now properly give you treasure maps other than 11 and the intro dialogue will not reappear between cycles. -Overhauled prepstation system: The system works as always by default, though operates 10 times faster on average! Added new feature to place orders for categories of supplies from the household planner after talking with Eriana. There is also a complete list of patches available for further informationCreation Club Patches : CC patches curated by Jelidity. -Expanded size but still maintaining a homey feel. Then retest. If you do choose to post on Discord, please preface your question with telling the audience you are using v4. Fixed Shield of Solitude and Winterhold Helm disappearing display issue (*see script cleaning notes below). Fixed #1312 Removed Vokun mask mesh, fixed display alignment on vanilla mask. Fixed #1088 - Added Werewolf totems to the replica list. If multiple conditions pass, only the first display checked will trigger. It didn't really matter, though, because it was looking more and more like they would never go home again. Best Practices for Modding and Playing Skyrim, Legacy of the Dragonborn Full Guide (required reading), Download the mod (manually is REQUIRED, downloading massive mods from inside your mod management program can damage the ZIP or BSA), If you use any Creation Club content (including those 4 CC packages included for free in the Skyrim SE 1.6 upgrade), you need to download the. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. A gold sink for Relic Hunters. -New Mannequin free armory and custom displays: The main armory as well as various supported mods now offer a special static armor armature which will display full suits of respective armors instead of relying on the often fussy and buggy vanilla mannequins. Fixed a hang-up at the end of "Shadows of One's Past" . -Universal Craftloot: Craft looting can now be executing from any default craft station in the world. Fixed #1298 - Argonians can now wear the Ring of the Wind properly. Start a NEW GAME using the NEW GAME button (not an "early post character creation save"). Feel free to post in the Discord support channels asking help from the community but the developers will offer no support since v5 has been out for over 2 years at the time of this writing. Fixed #1288 - Set display script will now properly reset if a player tries to use it while a sort is running. Karagas' Tower is now set as a NoReset Zone to prevent users from losing items stored there and relics duplicating. Enter the name of the script or the form ID for the script instance needing to be cleaned into the top left box. Copyright 2023 Robin Scott. (Jesto), Fixed Airship dock wall Enable Parent issue. (SirJesto). Fixed one spider not linked to the enable marker. Dragonborn: The Legacy 27 Rescue Mission. -Brand new original score by Trent Moriarty: A full selection of location themed museum music composed especially for this release. -Archaeology and Dig site patches come to SE: The patches which added dig sites and airship stops to new lands mods have been integrated into the general patch for that mod, allowing the patch to not only provide display support but also give more dig sites and parking spots for the ship. - [BUGFIX] Fixed invalid characters in 8 books. (Skimming through the comment forum on Nexus or searching for terms related to your issue is also recommended but not required.). - [BUGFIX] Dragons should no longer fly through the museum, guildhouse or hotsprings area. . Better tools and hi-poly stockades and ropes. Rewrote the treasury script to prevent active script build up. Story has been completely re-envisioned to be more canonically connected and lore friendly and connect better with future Odyssey story plans. If you are no longer having the problem, and did not add any new patches (only updated existing ones), you are done and can return to your game. Legacy of the Dragonborn (Dragonborn Gallery) is a mod created by icecreamasassin for The Elder Scrolls V: Skyrim. Included a missing update to the haunted museum quest script which may cause some parts of the quest to fail. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. It is also assumed and expected that you have at least run SSEEdit (xEdit) with the quickautoclean parameter on your mods, one at time, to clean them while you were building your load order. Not strictly necessary for this mod, just the most prominent application. If you are experiencing this, load an earlier save and console SETSTAGE DBM_SHATTEREDLEGACY 270, Set Shattered Legacy to once again start only when way of the voice has been completed and you have been given the SOAT, Adjusted snow elf weapon displays so hall of lost empires only displays the named versions and the armory will only take the generic, Made sure Much Ado is Stop() called at the end to release quest status on items, Fixed Latoria from taking books beyond increments of 20, Fixed Malrus' codex Fish Bowl and Fairy Cage abilities, Fixed Hircine ring plaque message activator, Fixed Latoria taking too many ruined books, Fixed various floating objects in various places, Fixed Miraak's robes not properly displaying, Modified the painting display sizes and placements. 45 - 59 - Increases your Magicka by 60 points - XX039fa2. Fixed #1097 - Removed magic skill from "Call of the Dragonborn" ability. - Added new handler to check for patched mods (DBM_QF_DBM_SMPatches_056257BF). Basspainter, who has ported many Skyrim Xbox mods, is going to be curating it and maintaining the version, as well as converting patches moving forward. -New museum delivery system: Activated through the MCM or in the curator's office, three groups of shipment crates can be enabled across the world which allow the player to ship items back to the museum office with ease. After 2 days he'll complete the quest and turn over the journals and notes he found so you can know the whole story. A unique and impressive version of the Visage of Mzund Dwarven Helmet. Legend has it that the Evil Archmage Almion Celmo enchanted the claymore of a great warrior with the soul of a Frost Monarch, a stronger form of the more common Frost Atronach. - [BUGFIX] A container in Karagas' Tower was missing a persistent flag. (SirJesto). ), Fixed a problem with the vial holder armor mesh on female Elves. The team provides help in their free time, for free. Replaces the Ancient Daedric Armor with the awesome model made by 4thUnknown. Fixed the clouds floating above the Western Watchtower - these were bleeding through from Sancre Tor and Pass Pass which both had a worldspace parent of Tamriel. If the problem is not gone, and if you did not follow step 3, delete the Skyrim Special Edition game folder and chose verify on Steam to have it cleanly install. For its specific patch. Allows buying of some random food, smithing stuff, leather stuff, or ingredients and pulls from the treasury. Fixed #1282 - Stopped twitchy fingered users getting duplicate items from MAASE questline. You are REQUIRED to read (not skim) through this document prior to seeking any help on the comment page or on the Discord support channels. Fixed #980 a bug with "The Lords Mail" where the quest would not progress by reading the "Writ of Execution". Check the stickies on the Legacy Nexus comment page. - Cleaned ITMs and undeleted navmesh at Guildhouse. Obtainable through Eriana or in limited quantity initially elsewhere, these new sets give a spiffy custom feel to your museum staff and explorer crew! The Visage of the Dragonborn armor set has also been refined and revamped. Please reach out with these ideas prior to altering any models for your patch just to be sure. (DBM_GuidebookAuryenAlias). 1293. - [BUGFIX] Fixed braziers from ELFX - Exteriors appear floating outside the Museum when using Open Cities. Added a failsafe that enables the guildhouse build workbench for those where it fails to do so. Fixed some replicas failing to auto sort (SirJesto) Fixes #1225, Fixed MCM toggles for Shrines/Doomstones (Icon) Fixes #1223, Exploration displays now increase your display count (for TCC), Merrian's Spyglass normal map fixed (SirJesto) Fixes #1224, Fixed the GetNthLinkedRef() related functions on display scripts in Deepholme (Erstam), Mask display in Deepholme now accepts all 22 variation of mask (Erstam) Fixes #1213, Daedric Items chest in Deepholme now accept all variants of Miraak's sword (Erstam), Sigil Stone will now display in Deepholme (Erstam) Fixes #1217, Updated some linkedreferences in the Deepholme treasury (Erstam), Fixed the King Orgnum's coffer display in the Deepholme not appearing (Erstam), Forsworn arrow is no longer enabled by default in the armory. Removed this link. Deepholme updated! Club Penguin Legacy Wiki is a FANDOM Games Community. -New Explorer Relics! -"Coward path" option for Haunted Quest: Ikard now has dialog options to allow you to have him complete the quest instead of doing the haunted quest yourself. Fixed a bug where the sort chest would get stuck on an item without the proper keywords. Release History. Fixed normal map on the 0-9 library sign. (Jesto), Adjusted the Lucky Coin Perk critical value. (Ice, SirJesto), Fixes#1252 - Fixed Natural science animal display script / Creating displays from materials in storage. -Actual boss fights for Legacy: the plot thickens during shattered Legacy as clues foreshadow events and people to come during Odyssey. DO NOT use any Legacy patch provided from another mod page unless it explicitly says it has been updated for V5 use. "Legacy of the Dragonborn" creates a sizeable addition to your Skyrim game by providing a fully featured museum in Solitude, and with the help of the curator Auryen Morellus, you can store, display and utilize your entire collection as you see fit, all the while being aided and guided by Auryen in between your adventures. If directed to start a new (non-test) game, take the time to do the things you would do before any new play-through: check for updates, remove mods (and their patches) you no longer desire, add mods (and their patches) you had flagged for the next game, generate your bashed patch, check for errors in xEdit and do conflict resolution, etc. Fixed #1294 - Changed the mention of "Auryen" to "Eriana" in the supply buy system. Repaired the navmesh for the load door into Englemann's Rest. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Updated 512 Texture Pack with latest changes - 7zip archive to reduced download size. If there are too many results you can use Page Up and Page Down to scroll through them. Then you spawn it: player.additem <ID> <optional quantity>. Adjusted Dragonmail's abilities (fire immunity and 25dps flame cloak) and descriptions to match. Create any leveled list (bash) patch or custom conflict resolution patch you may need (optional, but pretty much essential on large load orders). Additionally, Auryen will reimburse you for the cost of the statue if you talk to him about it. Made adjustments to the hand of glory clense quest and replica conditions. (SirJesto, Picky), Fixes#1266 - Fixed Paladin's Bane enchantment from doing nothing at exactly level 35. (Picky), Added Dagger, Staves and Ammunition options to the weapon rack activators. Garden area remodeled and incorporates a greenhouse now. With this warning and disclaimer out of the way, here is a list of what Legacy V5 has to offer: -Completely scratch built museum: brand new interior and exterior design constructed over over 150 new custom architectural meshes. That way you can leave your load order and installed mods intact for your regular game. You started a new game after installing Legacy. (Thanks colinswrath for identifying the issue! Just deactivate/activate them (the whole mod, not just the plugin) on the test profile. Since you are using the test profile, you may sort with LOOT. Fixes #1274 - Book Covers Skyrim bounds forwarded. (Kriana), Enhanced debug messages from the Armory/Jewlery container script. fixed warlock's ring magic effect description, Fixed museum shipment crate placement outside bee and barb, Fixed Auryen's "sit and talk" AI package of Shattered Legacy, Capped Archeology Skill at 100 (pending later growth in Odyssey), fixed transparency issue with Jyrik Gauldurson's staff, "Micmou's Spade" new archeology explorer tool added! - [BUGFIX] Fixed a couple Temper recipes. -Remastered item mechanics: Malrus' codex now offers an amazing new "default" ability even when not used with any supported mods; it will award a random skill level up for every 20 (default configurable) discovered locations when used! This DLC expansion sized mod adds hundreds of new items, dozens of new quests and hundreds of extra hours of play. Fixed #1008 - Radiant tours can no longer start while Auryen is showing you the Guildhouse. All supported mods in your load order are patched and were all installed and activated prior to starting your game (this includes Helgen Reborn). !! Removed Bloodsbane from the protected items list. Fixed replica recipes for Mehrunes Razor, Savior's Hide, White Phail, Dwemer Compass and Skull of Corruption (SirJesto), Added replica for Shalidor's Stone (SirJesto), Fixed vampire model for Qahnaarin's Grasp. Must have requirement, and it has its own requirements. Your game MUST be new with your new load order; no pre-v5 save games. xx 01e99e: Black Book: The Hidden Twilight (original still required for reference), Fixed shadow casting issue with Library treasure map displays when using museum light overhauls), Fixed the position and rotation of the DLC2 masks in the haunted instance- Fixes #1239, Fixed holes in Dragonfall and a painting issue - Fixes #1238, Fixed the treasury stages in Rkund to prevent the gate from disabling - Fixes #1237, Fixed the Mara shrine emitting the wrong mod event = Fixes #1235, Added a few random idle markers to Dragonborn Hall - Fixes #1236. Added enabling of Ruunvald dungeon for both paths of DG quest line so staff can be obtained by both factions, Fixed safehouse furniture that should disable when Xmas decorations are on, Linked Macnarian statue pilinth to the statue, Added misc chest access in curator's office, Added script function on Relic Hunter dock trigger to disable itself if you enter the cell in any way other than right on top of it, Fixed learning container reset activator script that was failing the final menu group, Removed duplicate bench in curator's office. All rights reserved. Fixed #1045 - Fix for texture replacers messing with paintings in the museum. Fixed issue with windcaller pass pillar scene (after windcaller relics are found) doesn't fire. Fixed #1087 - You can no longer get a weird number of Riften daggers as a Thane reward. Fixed female mesh for Stonehand's gloves. Notable issues posted here and links to the FAQ are your first line of support before asking for help. Some assets in this file belong to other authors. Required by the various included LOTD pacthes, + bersetzung, Patch ist im Patch-Paket von Arthmoor enthalten, Only needed for the LOTD Version of Scribes. Set Airship animated approach to OFF by default. For test on the test profile, do NOT have a save in-game that you use each time, ALWAYS start a new game. If the problem does not occur on either profile, you are finished and can return to your game. Legacy of the Dragonborn V5 - Museum Buttons Puzzle (Ice's Stalhrim Spoon of Assassination Location) - YouTube 0:00 / 0:31 Legacy of the Dragonborn V5 - Museum Buttons Puzzle (Ice's. If you don't use LOD generation, just ignore where it's mentioned. Set night at the museum items to clear as quest items when the quest initially ends (rather than during the cleanup 24 hours later), Fixed linkage issue with treasury access in the airship, Fixed enable state issue with deepholme displays, Pathing fixes to Shipment crate spots and added raven rock shipment crates, Fixed the descriptions of the Zahkrisos and Dukaan Dragon Priest Masks being swapped. - [BUGFIX] Corrected the activator for two items from SUT in the Hall of Oddities. Any time you discover during your testing that you will need to update/add/remove/reorder mods (including patches) during a game, you will need to start a new game from the New button. Fixes #1276 - Enable parent issue with Excavation Supplies activator. Fixed #1104 - Fixed a bug with the Thane Weapons handler that resulted in the Daggers of Riften not being awarded in some cases. Added MCM toggle for the animated airship approach. If there are still problems with this minimal load order, make sure SKSE is installed correctly, that the game and SKSE version are in synch, and that the USSEP, SkyUI, and LAL files are not corrupt (re-download). Auryen has an idea to build a guild centred around archaeology. Verify that the quest has not started or be certain that you have completed it already before updating. Weapons All types of new weapons available Articles on Magical Items Item ID Ahzidal's Descent: A short biography about the famed Nord enchanter and Dragon Priest, Ahzidal. Take a quick gander through some keyword searches and see if we've already answered your question/resolved your issue. Either roll back to before 5.0.27 or console the lost items back in. Thoroughly read through this Legacy Full Guide (which should happen before you even download and install the mod) and freshly review the FAQ to ensure your question is not already addressed before posting/commenting. Install ALL your other mods and make sure they are activated in your load order BEFORE running the FOMOD Patch Pack. (Thanks Iconicode), Updated the mesh for the shards in Windcaller Pass. This thread is archived - [BUGFIX] Fixed a gap in a wall of the Vigilant display room. It expands Skyrim with a range of new quests, items, and more. Do not make another post to re-state the issue if you have not gotten an answer the first time around. Believe me, I know it gets frustrating when things don't work, but remember that hundreds of thousands of people have played this mod with relatively few issues, so most problems are either user error or conflict issues and we're MUCH more willing to help people who are sincere. Use the Discord search function. You can now have 256 sections. Legacy of the Dragonborn v5 Cheat cell So, since the fantastic new update for LotD, the old DBMUtility2 cell id, which used to take you to a cell with all the displayable items in various chests, isn't working anymore. We assign a location in the museum and the author can create a patch which establishes displays within the museum which utilize the MCM checklist and Prepstation as well as quest achievement displays without altering any -Legacy forms or content whatsoever. Additionally options to filter by replica or quest item are also available. Out of courtesy, please do not ping or DM anyone with a color-tagged role about support issues unless they have asked you to do so. Removed "Say Once" flag. If the problem persists, re-enable all the mods in your test profile (including any flagged earlier) and continue on. Remember to reinstall SKSE. Only if it's obvious that you have seen these and tried the fixes and are still having issues will we chime in and try to help. If that was the problem but now its fixed, retest with your full load order on first your test profile, then your regular profile. Take a few minutes to think about how you write up your issue so it's easy for someone without the context of your entire game to understand. No longer will we hold hands and point out the trees in the forest. It will now auto sort. - [BUGFIX] Edited some armor records that had invalid Biped entries or Race entries. (in honor of Australlia wild fire relief effort auction winner)(not added to quest), Fixed Wabbajack replica damage value (SirJesto), Adjusted weight and critical values for Tonal Staff (SirJesto), Explorer's Light Armor value and weight adjustment (SirJesto). After months of hearing nothing but secondhand information and idle gossip about Rowan and Ben, Vilkas had decided it was time to find out for himself what was going on. Collectibles Info. Fixes #1275 - Wrong version number for 5.5.6. xx 033bd8: Black Book: Epistolary Acumen: A mysterious Black Book attributed to Hermaeus Mora. Numerous fixes to Shattered Legacy involving the Guardian arc, herald fly off bug and Lord's Mail acquisition. Added household planner to bedroom desk which will set up furniture for any receipt you have in inventory, notes storage or book returns. Catalog Available from Available until Extreme Sled Race Catalog: March 3, 2023 Still available: Gallery. For the LOTD - JK's Skyrim - Dawn of Skyrim - Sewers patches. You can no longer tell Auryen you can't find the relic while you are holding it (reported by unqltango), Added some missing vanilla items to craftloot sorting lists (SirJesto) - Fixes #1218, Fixed the fireball and soul trap spells on the Staff of Winterhold (SirJesto) - Fixes #1219, Add "On Death" flag to Wind of Ahaz (SirJesto) - Fixes #1220, Corrected sounds for Sunblessed shield (SirJesto) - Fixes #1220, Fixed the bleed effect on Bloodsbane (SirJesto) - Fixes #1221. Removed debug messages left behind in the airship scripts, Added a fix for grey faces on Morag Tong assassins. Reduced the volume of the Dwemer pipes in the East Exhibit Halls, Fixed position of Hrormir's staff in the Hall of Heroes, Removed enable parent from Alvaro's tools as a version can no longer be found in Elsweyr (Moonpaths), Added a modgroups file for use in xEdit (may contain errors). For purposes of brevity, DynDOLOD will refer to DynDOLOD and/or SSELODGen. (Jesto), Fixed being able to activate the autoload door from the Night at the Museum quest before the quest from the Blue Palace Courtyard. Cleaned some minor script property errors. Quest not completed - DBM_MuchAdoAboutSnowElves, Quest completed - dunNchuandZelQst (Lost Expedition), Global Value DBM_DisplayMax >= 300 (Display Count), Player has not moved into Location "Museum Exterior", Player has not moved into a Location that you can teleport to with the Curator's Guide, Quest not completed DBM_HauntedMuseumQuest, DBM_ExplorerGuildHouse (A Room with a View) is not at stage 15 or 20, DBM_MuseumHeist is not currently running or is completed, Global Value DBM_DisplayMax >= 400 (Display Count), DBM_HauntedMuseum is not currently running or is completed, Quest completed - DBM_ExplorerGuildHouse (A Room with a View), Quest completed - DBM_MuseumIndarysQuest (The Staff of Indarys), DBM_AirshipQuest is not currently running, Player is in the Tamriel worldspace (main Skyrim world), Quest completed - DBM_MuchAdoAboutSnowElves, Global Value DBM_DisplayCount >= 50 (Display Count), Quest not running DBM_RelicHunterQST (Solitude docks start). (Jesto), Riften daggers Thane reward delivery fixed, Archeology perk tree management issue between MCM and visual trees fixed, Visage Armor/Ancient tongue set equip 3 enchantment ability fixed, Auryen's sandboxing packages at the museum fixed. Fixed #1040 - Finders Keepers should no longer be able to target the same relic during a re-roll. (Fixed errors introduced in the last update) *Standard Plugin only*, (Corrected MLU version of a script that was overwriting Legacy's involving King Orgnum's Coffer), Scripts to clean: _mwl_orgnum (Optional - Only if using the Morrowloot Ultimate patch). (SirJesto) Fixes #1227, Deepholme can only be discovered after Mardas has been recruited to the Explorer's Society. -Shared museum displays retired: due to instability, the system has been stripped and temporarily retired until such time we have the chance and means to overhauling it and making it work as intended. Updated the "protected items" list to include the Dwemer Compass, most of the explorer's relics and the dragon claws. - [BUGFIX] Fixed a gap in a wall of the Hall of Secrets. Delete the duplicate replica recipe for Grimsever, Added the DBM_ prefix to all globals (does not impact the game), Added treasury access, Jewelry cabinet access and Fate card collection access to the Airship, Fixed issue with Kyre finding you in the world during the first dig phase of Windcaller pass, Fixed issue with quest lock up of Windcaller pass if you take the right branch in south windcaller pass before using the jade claw on the left section, Fixed issue where showing Auryen the guildhouse will fail to fire the scene or enable the papers on the desk because the hall of heroes tour handler hijacks him, Fixed stage issue surrounding Ezra and the ancient shield. Kyre Oldenson, -Erianna, Latoria, Avram, and Jelal have all been recast. Not just a display mod, not just a quest mod, not just a new guild mod, but a complete foundational flagship mod to build an entire load order around. Fixes#1273 - Fixed Auryens forcegreet package for key delivery when using the LAL relic hunter dock start. If the problem does not occur on a new game but does on your save game, then the issues you fixed are unfortunately baked into your save game. The MCM will report your current remaining slots. - Turned Supported mod handlers back on for Wheels of Lull, Falskaar, Helgen Reborn, The Gray Cowl of Noctural, Aetherial Weapons and Armor, The Forgotten City & Skyrim Unique Treasures. !REUPLOAD AS NEXUS SEVERS CORRUPTED V3.1!!! Fixed the perks for the Amulet of Kings and Arctus Ring. No official support is offered for CC patches. Fixed #1082 - Removed DDS copies of PNG files (thanks Doodlez). **Requires cleaning of DBMDisplayScript.**. You have not used console commands other than for troubleshooting issues and then have reverted to a previous save or have only used them when advised by the dev team. Corrected manual activators on the Thane Weapon in the armory. Fixed map of tamriel enable parent (Xmas decorations), Fixed #1090 - Ancient Tongues weapons didn't modify shout value correctly (thanks Spheal). You are done but you will need to start a new game. Fixed a bug where the "Find Auryen" guidebook objective did not clear if the player found Auryen before the marker was removed. Fixed an issue with the replica lists that was causing several replicas to become mismatched. (SirJesto), Fixed Collision on all versions of the museum atrium dome to prevent conflict CTD, Fixed Ancient Tongues weapon recipies to properly remove old versions when converting, Ancient tongues and Visage set now properly tracks number of the set for the scaled ability, Fixed Qahnaarin's Grasp recipe so duplicates can't be crafted, Added collision barrier to prevent accesss to the museum through the guildhouse prior to starting the haunted museum quest, Fixed issues swapping items from the Visage set (Ice), Fixed collision problems with the glass domes (Ice). I dont think I installed it wrong since I did use the tutorial and followed all the . -Reworked questlines: Shattered legacy has been re-written almost from scratch giving more player choice options along the way and radiant paths to completing several tasks. If the incorrect name bothers you, clean the following script from your save: DBMDisplayScriptAnimal. legacy of the dragonborn pelagius' hip bonedavid martin obituary. ALWAYS use a smashed/bashed patch unless you are. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Legacy of the Dragonborn Full GuideThis document is the end all be all of Legacy information and everything you need to know about mod installation, support, troubleshooting or otherwise is contained within this single doc. (Jesto), Arrow displays (linked to bows being displayed) added, Fixed some deepholme jewelry display asset issues (cushions), Reverted dragon priest mask mesh fixes to vanilla standard and moved the fixes to the Clockwork patch. The culmination of your efforts with Auryen, Shattered Legacy takes you all over Skyrim recovering relics of previous Dragonborn of history. Weapon sound consistency fixes (SirJesto) - Fixes #1209, Navmesh added inside Rains' Shelter (SirJesto) - Fixes #1208, The barred gate in Engelmann's Rest now opens inwards (SirJesto) - Fixes #1207, Explorer's Guild armor crafting recipes now create the item correctly (SirJesto) - Fixes #1206, Blades Museum Display will now enable after recruiting 3 followers to the Blades (SirJesto) - Fixes #1205, Added replica recipe for Agni's Bow (SirJesto) - Fixes #1204, Removed wild dust beam inside the Hall of Secrets (SirJesto) - Fixes #1203, Fixed a tiny gap in the Dragonborn Hall (SirJesto) - Fixes #1202.
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